Runtime BaaS

One SDK.
Every engine. Every backend.

Identity, matchmaking, inventory, economy, LiveOps, analytics, payments. Pre-wired into every engine the platform supports.

4.2M
CCU sustained
180ms
p50 matchmaking
23
Regions
99.95%
Uptime SLA
Identity

Accounts, roles,
SSO, anti-fraud.

Sign-in-with-anything. Parental controls. Anti-abuse scoring. SSO for enterprise. Built on the same spine we run internally.
gf.identity.v1
Identity
Matchmaking

Skill-based. Latency-aware.

Region-aware queue, elo-style ranking, backfill, party support. Shipped as a trivial call from every engine.
p50 · 180ms
Matchmaking
Economy

Currencies, items,
fair auctions.

Hard + soft currency. Cooldowns, sinks, rewards. Marketplace-ready. Economy Designer agent tunes it for you live.
soft · hard · real
Economy
Payments

Global collect, creator-favoring split.

Stripe + local rails. 70/30 creator split. Revenue share visible, daily payouts. Chargeback protection. Tax handled.
gf.payments.v2
Payments
Why GameForge

The only platform that does it all.

Every other platform forces you to stitch 4 vendors together. We built one.

CapabilityGameForgeUnityUnrealEpic OnlineRobloxRosebudLudo.ai
26 integrated engines
14-agent AI team
Backend Runtime (BaaS)
Payments & payouts
Ads network
Enterprise tier (SOC2)
Creator marketplace
Fine-tuning loop
Market intelligence
Cross-platform publish
Revenue share (creator-favoring)70/30N/AN/AN/A30/70N/AN/A
One-click AB testing

Ready to build
the future of games?

No upfront payment · Quote is free, always · Custom-priced to your scope